Mobile and social browser games developer itsmy launches mobile HTML5 cloud-gaming for all web browsers, tablets and smartphones. Besides itsmy, there is a fast growing number of developers and studios with great cross-platform browser games on the market. itsmy offers them from now on a new home and distribution channel: the itsmy Game Cloud.
The open internet standard HTML5 has been chosen as it enables gamers to instantly play social and casual games independently from device, place and time without any downloads. The available bandwidth of mobile data, e.g. 3G, is already perfectly suited for the itsmy games and guarantees a nonstop gaming experience. Additionally, plenty of perfect seamless mobile payment solutions are already available.
In May 2012 the itsmy mobile cloud gaming services will officially be launched with European distribution partners, like operators, gaming-platforms and media houses. An integration of external mobile HTML5 browser games is now in beta testing and is planned to go live in early summer 2012. Various business models are currently in beta testing, like daily/weekly/monthly all-you-can-play access, pay-per-game and also game category bundles e.g. casual titles or classic titles. The revolutionary thing about it: Gamers just pay once and can play the same game on all their devices.